Now, thanks to one fan who got their hands on the latest issue of the Japanese games magazine Famitsu and helpfully translated an interview (as noticed by USGamer,) we’ve got some more details about Resident Evil 3. The magazine features an interview with producers Peter Fabiano and Masachika Kawata, who share some details about the game.
part 1 I’ve picked up the most recent issue of Famitsu Weekly (issue #1620) that has an exclusive interview with producers Peter Fabiano and Masachika Kawata.
The game was codenamed “Escape” during development, and has come about due to high demand from fans, according to the Twitter thread. The game will follow the original, as the Resident Evil 2 remake did, but with changes and rearrangements “so that those familiar with the original could also enjoy it.” The game is reportedly 90% complete, so a delay is not expected.
Despite part of the trailer being in first-person, the game will be played from the over-the-shoulder perspective that RE2 also used. Jill’s outfit has been redesigned so that it “wouldn’t look uncomfortable” during action, as this game is “a lot more action-packed” than Resident Evil 2.
Carlos’ look has changed for this remake, but apparently his demeanor has as well, and he’s now more mature. Brad Vickers has apparently changed more substantially, and will have a different role in the remake, but the producers are not ready to talk about that yet.
The interview also promises that there will be plenty of maps for Resident Evil Resistance, the new multiplayer mode also included with Resident Evil 3.
For more on Resident Evil 3, see why it’s Mat Paget’s most anticipated game of 2020.
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