New BioShock Game Brings On Assassin’s Creed: Odyssey Writer
By ESR on 10 decembrie 2019
A few more details about the newly announced BioShock game have emerged following the announcement of the project and the new studio developing it, Cloud Chamber.
Writing on Twitter, Assassin’s Creed Odyssey writer Melissa MacCoubrey revealed that she is working on the new BioShock game as an associate creative director. “Very proud to be working with this fantastic team,” MacCoubrey said.
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Additionally, it’s been revealed that the new BioShock’s lead game designer is Shawn Elliot, who previously served as a level designer at Irrational Games on earlier BioShock titles.
BioShock veteran Hogarth de la Plante is the new BioShock game’s creative director, while another series veteran, Scott Sinclair, is the art director for the new game. Jonathan Pelling, who previously worked on BioShock games at Irrational, is contributing to the new game in an unspecified role.
One person who is not involved in the new BioShock game is series creator Ken Levine. He is currently working on another project for 2K at his studio Ghost Story Games.
Very little is known about the new BioShock project. All that publisher 2K Games has confirmed is that it’s in development at a newly formed studio, Cloud Chamber, which has offices in San Francisco, California and Montreal, Quebec.
The game itself has not yet been titled, nor do we have a release date, platforms, or anything else–at this point, we simply know it’s in the works. According to 2K and Cloud Chamber, the BioShock title will be in “development for the next several years,” so don’t expect it to release anytime soon, or even necessarily for the current generation of consoles.
Both Cloud Chamber studios will be headed up by Kelley Gilmore, who has significant experience in various aspects of game development and publishing. At 2K in particular, Gilmore has worked on the Civilization and XCOM franchises.
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