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The Outer Worlds Respec: Here’s How To Respec Your Skills And Perks

The Outer Worlds may not be the longest RPG out there, especially compared to games like The Witcher 3: Wild Hunt or Fallout 4. However, it’s still packed with complex character progression systems to manage that may leave you regretting certain choices the further along you get. As a result, you may feel like you need to commit to the decisions you make around your character’s skills and perks, but there are ways to rewrite your choices!

Where To Respec Your Stats

If you ever want to go back on your skill point distribution or perk selections, remember that you can reset them in your ship, The Unreliable. Go up the ladder leading to the engine room, turn left, and walk down the runway leading to a device called the Vocational Competence Respecification Machine.

With the machine, you can freely restat all the points you’ve earned thus far into whatever you please. Keep in mind that you can only reset your skill points and not your character altogether, so you still need to make sure you think carefully about how you want to shape your character’s appearance before you start.

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Repec’ing also costs money, and that price increases each time, so make sure to create a back-up save before you do so to protect yourself from wasting your hard-earned cash. The choice to go back on your decisions often comes at a price, so why not circumvent it with a little bit of save-scumming!

For more on The Other Worlds, check out our beginner’s guide, as well as our guide detailing the best perks. You can also check out our guide discussing which difficulty you should play on.

In our review of The Outer Worlds, GameSpot editor Edmond Tran gave the game a 9/10 and said “I finished The Outer Worlds wanting more, eager to jump back into the world to see extra things. It’s not a short game, but it’s one packed with such a steady stream of wonderful characters to meet, interesting places to explore, and meaningful, multi-layered quests to solve, that it didn’t feel like there was any room to get tired of it. I wanted to rewind the clock and do everything in a completely different way. The Outer Worlds is consistently compelling throughout, and it’s a superb example of how to promote traditional RPG sensibilities in a sharp, modern experience.”

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