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Bungie’s latest blog post gave a final look at changes and alterations coming with the release of Destiny 2‘s Shadowkeep expansion, and it contained a whole lot of information. Easily missed, however, was the fact that a bunch of Destiny 2 guns are getting their power nerfed a bit–although not directly. Bungie is changing the effectiveness of certain weapon perks that can stack up to increase damage. Chief among the weapons affected is The Recluse, a pinnacle submachine gun that has become one of the most useful, and most used, guns in the game.
In its This Week at Bungie post ahead of Shadowkeep, the studio detailed how damage-dealing will change in Shadowkeep. As director Luke Smith previously noted in his Director’s Cut blog posts, weapon damage in the second year of Destiny 2 has become something of a runaway train. It’s possible to stack perks and buffs together to get massive damage boosts in ways Bungie didn’t expect, and some guns have become more or less essential for various activities–putting people who don’t have them at a disadvantage.
“Legendary weapons have become too powerful overall,” Bungie wrote. “In many cases, they even outclass Exotic Primary weapons, so we’re walking them all back a bit. All the way back in original Destiny, we had a perk named Crowd Control, which was Rampage’s predecessor. Crowd Control capped out at a bonus of +15% extra damage. At this point in Destiny 2, Rampage caps out at about +67%. That’s a 447% increase from the original iteration. Legendary damage perks have become so powerful, they simply invalidate non-damage related perks.”
Perks Getting Reduced Effectiveness in Shadowkeep
- Rampage
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